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020 _a0321928989
_q(pbk.)
020 _a9780321928986
_q(pbk.)
040 _aUKMGB
_beng
_erda
_cUKMGB
_dOCLCO
_dYDXCP
_dYBM
_dOSU
_dUN@
082 0 4 _a006.693
_bB619d 2014
100 1 _9176109
_aBirn, Jeremy,
_eautor
245 1 0 _aDigital lighting and rendering /
_cJeremy Birn.
250 _a3rd ed.
264 3 1 _aBerkeley, California :
_bNew Riders,
_c2014.
300 _aix, 453 páginas :
_bilustraciones
336 _atexto
_btxt
_2rdacontent
337 _ano mediado
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
505 0 _aFundamentals of lighting design -- Lighting basics and good practices -- Shadows and occlusion -- Lighting environments and architecture -- Lighting creatures, characters, and animation -- Cameras and exposure -- Composition and staging -- The art and science of color -- Shaders and rendering algorithms -- Designing and assigning textures -- Rendering in layers and passes for compositing -- Production pipelines and professional practices -- Getting a job in 3D graphics.
650 1 4 _94320
_aGráficos por computador.
650 1 4 _9328629
_aIluminación escénica.
_xSimulación por computadores.
650 1 4 _9351392
_aSistemas de representación tridimensional
942 _2ddc
_cGEN
991 _aAYED
_aGarza Villanueva, Alejandro David.
991 _aBC LI2030
_aPR15
991 _aC0
_bUN@
997 _aHZ
_b00
_c20140722
_lUDM01
_h1029
998 _aRGARZA
_b00
_c20150814
_lUDM01
_h0903
999 _c135622
_d135622
900 _aANI
900 _aDSÑ
900 _aDTM
900 _aAYN
900 _aTC