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001 UDM01000146384
003 UDM
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008 130911s2010^^^^ne^a^^^^^^^^^^001^0^eng^^
020 _a0240814304
_q(pbk.)
020 _a9780240814308
_q(pbk.)
040 _aDLC
_beng
_cDLC
_dYDX
_dBTCTA
_dYDXCP
_dBWX
_dCDX
_dEINCP
_dBDX
_dUN@
082 0 4 _a006.696
_bH586b 2010
100 1 _9221038
_aHess, Roland,
_d1970- ,
_eautor
245 1 0 _aBlender foundations :
_bthe essential guide to learning Blender 2.6 /
_cRoland Hess.
264 3 1 _aAmsterdam ;
_bBoston :
_bFocal Press/Elsevier,
_cc2010.
300 _axii, 404 páginas :
_bilustraciones (principalmente a color) ;
_c24 cm.
336 _atexto
_btxt
_2rdacontent
337 _ano mediado
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
504 _aIncludes index.
505 0 _aAn introduction to 3D : recreating the world inside your computer, or not -- Understanding Blender´s interface -- Object and animation basics -- Modeling : a million to one -- Lighting : the easiest thing that´s tough -- Character creation -- Surfacing -- Sculpting -- Rigging : digital orthopedia -- Shapes and morphing -- Character animation : the fun part -- Rendering : faster, processor! -- Environmental animation -- Video compilation and final output.
630 0 4 _9356417
_aBlender (Archivo de computador).
650 1 4 _969718
_aAnimación por computador.
650 1 4 _94320
_aGráficos por computador.
650 1 4 _9351392
_aSistemas de representación tridimensional.
942 _2ddc
_cGEN
991 _aC0
_bUN@
991 _aFYA
_aOT13
_aGonzález Flores, Héctor Antonio.
997 _aHZ
_b00
_c20140722
_lUDM01
_h1029
998 _aBATCH
_b00
_c20140911
_lUDM01
_h0536
999 _c134118
_d134118
900 _aANI
900 _aDSÑ
900 _aDTM
900 _aAYN
900 _aTC