000 01433nam^a22003375^^4500
001 UDM01000146366
003 UDM
005 20210531135733.0
008 130908s2012^^^^nyua^^^^^^^^^^001^0^eng^d
020 _a1933820144
020 _a9781933820149
040 _aYDXCP
_cYDXCP
_dWID
_dOCLCO
_dUN@
082 0 4 _a794.8
_bF374p 2012
100 1 _9202728
_aFerrara, John,
_eautor
245 1 0 _aPlayful design :
_bcreating game experiences in everyday interfaces /
_cJohn Ferrara.
264 3 1 _aBrooklyn :
_bRosenfeld Media,
_c©2012.
300 _a245 páginas :
_bilustraciones a color ;
_c23 cm.
336 _atexto
_btxt
_2rdacontent
337 _ano mediado
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
500 _aWhy we should care about games -- Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action -- Games for learning -- Games for persuasion -- How games are changing.
650 1 4 _988305
_aJuegos con computador
_xProgramación.
650 1 0 _aJuegos con computador
_xDiseño.
_9332058
942 _2ddc
_cGEN
991 _aC0
_bUN@
991 _aIHM
_aOT13
_aRío Guerra Martha Silvia del.
997 _aHZ
_b00
_c20140722
_lUDM01
_h1029
998 _aBATCH-UPD
_b00
_c20150424
_lUDM01
_h0427
999 _c134100
_d134100
900 _aANI
900 _aTC