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001 | UDM01000146366 | ||
003 | UDM | ||
005 | 20210531135733.0 | ||
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020 | _a1933820144 | ||
020 | _a9781933820149 | ||
040 |
_aYDXCP _cYDXCP _dWID _dOCLCO _dUN@ |
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082 | 0 | 4 |
_a794.8 _bF374p 2012 |
100 | 1 |
_9202728 _aFerrara, John, _eautor |
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245 | 1 | 0 |
_aPlayful design : _bcreating game experiences in everyday interfaces / _cJohn Ferrara. |
264 | 3 | 1 |
_aBrooklyn : _bRosenfeld Media, _c©2012. |
300 |
_a245 páginas : _bilustraciones a color ; _c23 cm. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_ano mediado _bn _2rdamedia |
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338 |
_avolumen _bnc _2rdacarrier |
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500 | _aWhy we should care about games -- Understanding games -- Elements of player experience -- Player motivations -- Ten tips for building a better game -- Developing a game concept -- Creating game prototypes -- Playtesting -- Behavioral tools -- Rewards in games -- Games for action -- Games for learning -- Games for persuasion -- How games are changing. | ||
650 | 1 | 4 |
_988305 _aJuegos con computador _xProgramación. |
650 | 1 | 0 |
_aJuegos con computador _xDiseño. _9332058 |
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_aC0 _bUN@ |
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991 |
_aIHM _aOT13 _aRío Guerra Martha Silvia del. |
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997 |
_aHZ _b00 _c20140722 _lUDM01 _h1029 |
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998 |
_aBATCH-UPD _b00 _c20150424 _lUDM01 _h0427 |
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900 | _aANI | ||
900 | _aTC |