000 | 01719cam^a2200373Ia^4500 | ||
---|---|---|---|
001 | UDM01000143727 | ||
003 | UDM | ||
005 | 20200204205201.0 | ||
008 | 120928s2012^^^^caua^^^^^^^^^^001^0^eng^d | ||
020 |
_a0321700899 _q(pbk.) |
||
020 |
_a9780321700896 _q(pbk.) |
||
040 |
_aSITPL _cSITPL _dYDXCP _dMYG _dBTCTA _dBDX _dDLC _dSOI _dSINLB _dCDX _dUKMGB _dUN@ |
||
082 | 0 | 4 |
_a776 _bV371d 2012 |
100 | 1 |
_9290923 _aVaughan, William, _d1943- , _eautor |
|
245 | 1 | 0 |
_aDigital modeling / _cWilliam Vaughan. |
264 | 3 | 1 |
_aBerkeley, Calif. : _bNew Riders, _cc2012. |
300 |
_axxi, 410 páginas : _bilustraciones a color ; _c24 cm. + _e1 DVD-ROM (4 3/4 in.) |
||
336 |
_atexto _btxt _2rdacontent |
||
337 |
_ano mediado _bn _2rdamedia |
||
338 |
_avolumen _bnc _2rdacarrier |
||
500 | _aInclude indexes. | ||
505 | 0 | _aIntroduction -- Understanding a modeler´s role -- Preparing for modeling -- Fundamentals of a digital model -- Digital modeling methods -- Professional modeling practices -- Polygonal modeling -- Subdivision surface modeling -- Modeling a realistic head -- Modeling a stylized character -- Product modeling for print graphics -- Digital sculpting -- Game modeling -- 3D printing of digital models -- Getting a job in digital modeling. | |
650 | 1 | 4 |
_969718 _aAnimación por computador. |
650 | 1 | 4 |
_94320 _aGráficos por computador. |
650 | 1 | 4 |
_9351392 _aSistemas de representación tridimensional. |
942 |
_2ddc _cGEN |
||
991 |
_aAYV _aPR12 _a000073783, Garza Villanueva, Alejandro David. |
||
991 |
_aBC DI2320 _aPR15 |
||
991 |
_aBC SC1006 _aPR15 |
||
991 |
_aC0 _bUN@ |
||
997 |
_aHZ _b00 _c20140722 _lUDM01 _h1028 |
||
998 |
_aRGARZA _b00 _c20160223 _lUDM01 _h1814 |
||
999 |
_c131505 _d131505 |