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_a006.696 _bD427i 2011 |
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_9194844 _aDerakhshani, Dariush, _eautor |
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_aIntroducing Autodesk Maya 2012 / _cDariush Derakhshani. |
264 | 3 | 1 |
_aIndianapolis, IN : _bJ. Wiley, _cc2011. |
300 |
_axxii, 618 páginas : _bilustraciones |
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_ano mediado _bn _2rdamedia |
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_avolumen _bnc _2rdacarrier |
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505 | 0 | _a1. Introduction to computer graphics and 3D -- 2. Jumping In headfirst, with both feet -- 3. The Maya 2012 interface -- 4. Beginning polygonal modeling -- 5. Modeling with NURBS, subdivisions, and deformers -- 6. Practical experience -- 7. Maya shading and texturing -- 8. Introduction to animation -- 9. More Animation! -- 10. Maya lighting -- 11. Maya rendering -- 12. Maya dynamics and effects. | |
520 | 3 | _a´Introducing Autodesk Maya 2012 is the ideal primer to getting started with Maya. Learn the Maya interface and the basics of modeling, rigging, animating, texturing, lighting, rendering, visualization, and visual effects. The expository text is reinforced with fun and challenging step-by-step tutorials, including creating a solar system, an alien hand, a steam locomotive, a toy wagon, and other projects that help you learn the ins and outs of this complex software. Professional visual effects artist and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application. Introducing Autodesk Maya 2012 is the perfect guide to get you up and running in the world´s most popular professional 3D software application´. | |
650 | 1 | 4 |
_969718 _aAnimación por computador. |
650 | 1 | 4 |
_94320 _aGráficos por computador. |
650 | 1 | 4 |
_9335188 _aMaya (Programa para computador). |
650 | 1 | 4 |
_9351392 _aSistemas de representación tridimensional. |
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991 |
_aMER _bÁlvarez Milán, Agarzelim. _cPR16 _dSEP |
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992 | _aDI2190 Modelación digital de sólidos | ||
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_aHZ _b00 _c20140722 _lUDM01 _h1027 |
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