000 01391cam^a22003614a^4500
001 UDM01000129605
003 UDM
005 20210531132320.0
008 100413s2004^^^^inua^^^^^^^^^^001^0^eng^^
020 _a0735714096
_q(pbk.)
020 _a9780735714090
_q(pbk.)
040 _aDLC
_cDLC
_dTEF
_dIBS
_dUKM
_dBAKER
_dYDXCP
_dOCLCQ
_dBTCTA
_dIG#
_dUN@
082 0 4 _a794.8166
_bO55c 2004
100 1 _9255263
_aOmernick, Matthew,
_eautor
245 1 0 _aCreating the art of the game /
_cMatthew Omernick.
264 3 1 _aIndianapolis, Ind. :
_bNew Riders,
_c2004.
300 _axxvi, 286 páginas :
_bilustraciones
336 _atexto
_btxt
_2rdacontent
337 _ano mediado
_bn
_2rdamedia
338 _avolumen
_bnc
_2rdacarrier
505 0 _aPreparing to create -- Modeling theory -- Introduction to texturing -- Advanced texturing -- Applying textures -- Advanced modeling -- Lighting principles -- In-game lighting -- Effects -- Tips and tricks -- User interface design and creation -- Wrapping it up.
650 1 4 _969718
_aAnimación por computador.
650 1 4 _94320
_aGráficos por computador.
650 1 4 _9351392
_aSistemas de representación tridimensional.
942 _2ddc
_cGEN
991 _aC0
_bUN@
991 _aLIT
997 _aHZ
_b00
_c20140722
_lUDM01
_h1025
998 _aBATCH
_b00
_c20140911
_lUDM01
_h0526
999 _c117657
_d117657
900 _aANI
900 _aTC