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Human factors in augmented reality environments / Weidong Huang, Leila Alem, Mark A. Livingston, editors.

Colaborador(es): Tipo de material: TextoTextoEditor: New York, NY : Springer, ©2013Descripción: x, 273 páginas : ilustracionesTipo de contenido:
  • texto
Tipo de medio:
  • no mediado
Tipo de soporte:
  • volumen
ISBN:
  • 1461442044
  • 9781461442042
Tema(s): Clasificación CDD:
  • 006.8 H918 2013
Contenidos:
pt. I. Overview -- 1. Issues in human factors evaluations of augmented reality systems / Mark A. Livingston -- 2. Human factors research in audio augmented reality / Nicholas Mariette -- pt. II. Perception and cognition -- 3. Basic perception in head-worn augmented reality displays / Mark A. Livingston [and others] -- 4. Pursuit of ´X-ray vision´ for augmented reality / Mark A. Livingston [and others] -- 5. Cognitive issues in mobile augmented reality: an embodied perspective / Nai Li and Henry Been-Lirn Duh -- pt. III. Design principles and recommendations -- 6. Mobile augmented reality: a design perspective / Marco de Sá and Elizabeth F. Churchill -- 7. Design guidelines for mobile augmented reality: user experience / Subhashini Ganapathy -- 8. Usability recommendations for mixed interactive systems: extraction and integration in a design process / Emmanuel Dubois [and others] -- pt. IV. User experience -- 9. Concepts and subjective measures for evaluating user experience of mobile augmented reality services / Thomas Olsson -- 10. Enhancing user role in augmented reality interactive simulations / Pier Paolo Valentini -- 11. Interactive AR installation: lessons learned in the field of art, design and cultural heritage / Yolande Kolstee.
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Tipo de ítem Biblioteca actual Colección Signatura topográfica Copia número Estado Notas Fecha de vencimiento Código de barras Reserva de ítems
Libro Biblioteca Central Colección General 006.8 H918 2013 (Navegar estantería(Abre debajo)) Disponible 33409002884322
Libro Biblioteca Central Colección General 006.8 H918 2013 (Navegar estantería(Abre debajo)) c. 2 Disponible GEN 33409002926537
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Incluye bibliografía.

pt. I. Overview -- 1. Issues in human factors evaluations of augmented reality systems / Mark A. Livingston -- 2. Human factors research in audio augmented reality / Nicholas Mariette -- pt. II. Perception and cognition -- 3. Basic perception in head-worn augmented reality displays / Mark A. Livingston [and others] -- 4. Pursuit of ´X-ray vision´ for augmented reality / Mark A. Livingston [and others] -- 5. Cognitive issues in mobile augmented reality: an embodied perspective / Nai Li and Henry Been-Lirn Duh -- pt. III. Design principles and recommendations -- 6. Mobile augmented reality: a design perspective / Marco de Sá and Elizabeth F. Churchill -- 7. Design guidelines for mobile augmented reality: user experience / Subhashini Ganapathy -- 8. Usability recommendations for mixed interactive systems: extraction and integration in a design process / Emmanuel Dubois [and others] -- pt. IV. User experience -- 9. Concepts and subjective measures for evaluating user experience of mobile augmented reality services / Thomas Olsson -- 10. Enhancing user role in augmented reality interactive simulations / Pier Paolo Valentini -- 11. Interactive AR installation: lessons learned in the field of art, design and cultural heritage / Yolande Kolstee.

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