3D art essentials : the fundamentals of 3D modeling, texturing, and animation /
Ami Chopine.
- xiii, 274 páginas : ilustraciones ; 24 cm.
´Geek At Play Studio´--Cover.
Incluye bibliografía (p. 261-262).
A history of computer graphics and special effects -- Getting started and getting finished -- Polygons : how 2D becomes 3D -- NURBS : the spliny truth -- Subdivision surfaces : the marriage of polygons and NURBS -- Deforming : it´s a good thing -- Rigging -- Animation : it´s alive! -- Dynamics : let´s get physical -- How the pixel gets its color -- More than just color -- Light effects -- Lighting the way -- Working the camera -- Environments -- Rendering -- Procedures and graphs -- Scripting -- What tools to use -- Making a career out of 3D.
0240814711 9780240814711
Animación por computador. Gráficos por computador. Sistemas de representación tridimensional.