TY - BOOK AU - Irish,Dan TI - The game producer's handbook SN - 1592006175 U1 - 794.8 PY - 2005/// CY - Boston, MA PB - Thomson Course Technology KW - Juegos con computador KW - DiseƱo KW - ProgramaciĆ³n KW - Video games KW - fast KW - lcgft N2 - This book offers a behind-the-scenes look at what it takes to succeed in the game industry, answering the question, what does it take to be a successful video game producer? It is for those who yearn to achieve excellence in their work--individuals whose desire for excellence will define their careers in the entertainment software industry. It is for students who view the video game industry from the outside and want the knowledge and skills to succeed inside this burgeoning future of entertainment. Whatever your current role in the game industry, you'll be fascinated by this insider's glimpse into the role of Game Producer. Discover the reasoning behind some of the most common mistakes made in video game development. Get tips on how financial aspects of a project govern a producer's decisions and learn how to negotiate a good development deal that ensures a win-win situation for everyone. You'll even cover how to produce an excellent soundtrack and will learn why the music is as important as the graphics ER -