TY - BOOK AU - Bogost,Ian TI - Persuasive games: the expressive power of videogames SN - 0262026147 U1 - 794.8 PY - 2007/// CY - Cambridge, MA PB - MIT Press KW - Juegos de video KW - Aspectos sociales KW - Persuasión (Retórica) N1 - Incluye bibliografía; Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion UR - http://www.loc.gov/catdir/toc/ecip072/2006032621.html ER -