Game art : the graphic art of computer games / Dave Morris y Leo Hartas.
Tipo de material:![Texto](/opac-tmpl/lib/famfamfam/BK.png)
- texto
- no mediado
- volumen
- 0823020800
- 794.8 M875g 2003
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | |
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Libro | Biblioteca Central | Colección General | 794.8 M875g 2003 (Navegar estantería(Abre debajo)) | Prestado | GEN | 07/08/2024 | 33409002202228 |
Pioneers and classics -- Creating art within technological limits -- Insider secrets: Inspiration -- Looking down from on high -- World as a tabletop -- Giant´s construction set - Game as a living book -- Age of mythology -- This means war -- Insider secrets: Art direction -- In the thick of it -- First person experiences -- Insider secrets: Game artist´s tool box -- Following the hero -- New stars of the small screen -- Where am I in all this? -- Mirrors are more fun than television -- For you, the war is over -- Insider secrets: making a game -- What´s up doc? -- Toon time -- Insider secrets: Character design -- Sleep no more -- They´re coming -- True gothic -- Insider secrets: Character animation -- Big boys toys -- Nick Kitt -- Real thing -- Larger than life -- Insider secrets: Style -- Bright clean future? -- Shape of things to come -- Insider secrets: Creating 3D models -- -- Out of this world -- Jupiter and beyond: Infinite -- Insider secrets: Creating cinematic sequences -- Magic kingdoms -- Fairy tales aren´t just for children -- World of difference: Dungeon siege -- Asheron´s call -- It´s in the bag -- Insider secrets: Creating a 3D world -- Step further out -- Appetite for marvels -- El dia de los muertos -- Ulukai te ho! -- Islands in the sky -- Insider secrets: Creating special effects -- Intimate worlds -- As games become TV -- Stories around the hearth -- Who ya gonna call? -- Insider secrets: creating architecture -- Quo uadis? -- Pride of lions -- Future of game art -- Insider secrets: Creating detail -- Reference.
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