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Programming Android / Zigurd Mednieks ... [et al.].

Colaborador(es): Tipo de material: TextoTextoEditor: Farnham : O´Reilly, 2012Edición: 2nd edDescripción: xvii, 542 páginas : ilustraciones ; 24 cmTipo de contenido:
  • texto
Tipo de medio:
  • no mediado
Tipo de soporte:
  • volumen
ISBN:
  • 1449316646
  • 9781449316648
Tema(s): Clasificación CDD:
  • 005.276 P964 2012
Contenidos:
Part I. Tools and Basics. 1. Installing the Android SDK and Prerequisites --- 2. Java for Android --- 3. The Ingredients of an Android Application --- 4. Getting Your Application into Usersʹ Hands --- 5. Eclipse for Android Software Development ---- Part II. About the Android Framework. 6. Building a View --- 7. Fragments and Multiplatform Support --- 8. Drawing 2D and 3D Graphics --- 9. Handling and Persisting Data ---- Part III. A Skeleton Application for Android. 10. A Framework for a Well-Behaved Application --- 11. Building a User interface --- 12. Using Content Providers --- 13. A Content Provider as a Façade for a RESTful Web Service ---- Part IV. Advanced Topics . 14. Search --- 15. Location and Mapping --- 16. Multimedia --- 17. Sensors, NFC, Speech, Gestures, and Accessibility --- 18. Communication, Identity, Sync, and Social Media --- 19. The Android Native Development Kit (NDK).
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Libro Biblioteca Central Colección General 005.276 P964 2012 (Navegar estantería(Abre debajo)) Disponible GEN 33409002858789
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´Java programming for the new generation of mobile devices´ -- Cover.

Previous ed.: Beijing; Farnham: O´Reilly, 2011.

Part I. Tools and Basics. 1. Installing the Android SDK and Prerequisites --- 2. Java for Android --- 3. The Ingredients of an Android Application --- 4. Getting Your Application into Usersʹ Hands --- 5. Eclipse for Android Software Development ---- Part II. About the Android Framework. 6. Building a View --- 7. Fragments and Multiplatform Support --- 8. Drawing 2D and 3D Graphics --- 9. Handling and Persisting Data ---- Part III. A Skeleton Application for Android. 10. A Framework for a Well-Behaved Application --- 11. Building a User interface --- 12. Using Content Providers --- 13. A Content Provider as a Façade for a RESTful Web Service ---- Part IV. Advanced Topics . 14. Search --- 15. Location and Mapping --- 16. Multimedia --- 17. Sensors, NFC, Speech, Gestures, and Accessibility --- 18. Communication, Identity, Sync, and Social Media --- 19. The Android Native Development Kit (NDK).

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