The animator´s motion capture guide : organizing, managing, and editing / Matthew Liverman.
Tipo de material: TextoSeries Game development series (Charles River Media (Firm)) | Game development series (Charles River Media (Firm))Editor: Hingham, MA : Charles River Media, c2004Descripción: xviii, 307 páginas : ilustracionesTipo de contenido:- texto
- no mediado
- volumen
- 1584502916
- 9781584502913
- 006.696 L784a 2004
Contenidos:
An introduction to motion capture -- Motion capture and your project -- The motion list -- Flowcharts and motion diagrams -- The motion database -- Directory structure and filenaming convention -- Markers and marker configuration -- Selecting a motion capture studio -- Motion performers, stunt coordination, and directing -- Final preparations before the capture session -- The motion capture session -- Post production -- The Carrion project -- Glossary.
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | |
---|---|---|---|---|---|---|---|---|---|
Libro | Biblioteca Central | Colección General | 006.696 L784a 2004 (Navegar estantería(Abre debajo)) | Disponible | GEN | 33409002847220 |
Total de reservas: 0
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006.696 L287a 2008 Advanced Maya texturing and lighting / | 006.696 L287a 2015 Advanced Maya texturing and lighting / | 006.696 L438 2008 Learning Autodesk® Maya® 2009 : the modeling & animation handbook / | 006.696 L784a 2004 The animator´s motion capture guide : organizing, managing, and editing / | 006.696 L884f 2006 Flash 8 ActionScript bible / | 006.696 L951h 2010 How to cheat in Maya 2010 : tools and techniques for the Maya Animator / | 006.696 L951ha 2012 How to cheat in Maya 2012 : tools and techniques for character animation / |
Incluye bibliografía.
An introduction to motion capture -- Motion capture and your project -- The motion list -- Flowcharts and motion diagrams -- The motion database -- Directory structure and filenaming convention -- Markers and marker configuration -- Selecting a motion capture studio -- Motion performers, stunt coordination, and directing -- Final preparations before the capture session -- The motion capture session -- Post production -- The Carrion project -- Glossary.
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