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Head first C# / Andrew Stellman, Jennifer Greene.

Por: Colaborador(es): Tipo de material: TextoTextoSeries Head first | Head first seriesEditor: Bejijing ; New York : Sebastopol : O´Reilly, c2010Edición: 2nd edDescripción: xl, 797 páginas : ilustraciones ; 24 cmTipo de contenido:
  • texto
Tipo de medio:
  • no mediado
Tipo de soporte:
  • volumen
ISBN:
  • 1449380344
  • 9781449380342
Otro título:
  • Head first C Sharp
Tema(s): Clasificación CDD:
  • 005.133 S824h 2010
Contenidos:
Intro: your brain on C# -- Get productive with C#: Visual applications, in 10 minutes or less -- It´s all just code: Under the hood -- Objects get oriented: Making code make sense -- Types and references: It´s 10:00. Do you know where your data is? -- Encapsulation: Keep your privates...private -- Inheritance: Your object´s family tree -- Interfaces and abstract classes: Making classes keep their promises -- Enums and collections: Storing lots of data -- Reading and writing files: Save the byte array, save the world -- Exception handling: Putting out fires gets old -- Events and delegates: What your code does when you´re not looking -- Review and preview: Knowledge, power, and building cool stuff -- Controls and graphics: Make it pretty -- Captain Amazing: The death of the object -- LINQ: Get control of your data -- Leftovers: The top 11 things we wanted to include in this book.
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Tipo de ítem Biblioteca actual Colección Signatura topográfica Estado Notas Fecha de vencimiento Código de barras Reserva de ítems
Libro Biblioteca Central Colección General 005.133 S824h 2010 (Navegar estantería(Abre debajo)) Disponible GEN 33409002766065
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´A brain-friendly guide´--Cover.

´Cover C# & .Net 4.0, and Visual Studio 2010.´

Intro: your brain on C# -- Get productive with C#: Visual applications, in 10 minutes or less -- It´s all just code: Under the hood -- Objects get oriented: Making code make sense -- Types and references: It´s 10:00. Do you know where your data is? -- Encapsulation: Keep your privates...private -- Inheritance: Your object´s family tree -- Interfaces and abstract classes: Making classes keep their promises -- Enums and collections: Storing lots of data -- Reading and writing files: Save the byte array, save the world -- Exception handling: Putting out fires gets old -- Events and delegates: What your code does when you´re not looking -- Review and preview: Knowledge, power, and building cool stuff -- Controls and graphics: Make it pretty -- Captain Amazing: The death of the object -- LINQ: Get control of your data -- Leftovers: The top 11 things we wanted to include in this book.

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