Expressive processing : digital fictions, computer games, and software studies / Noah Wardrip-Fruin.
Tipo de material: TextoSeries Software studiesEditor: Cambridge, Mass. : MIT Press, c2009Descripción: xv, 482 páginas : ilustracionesTipo de contenido:- texto
- no mediado
- volumen
- 0262013436
- 9780262013437
- 006.7 W266e 2009
Contenidos:
Resumen: ´Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media´s machines.´--BOOK JACKET.
Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword.
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Notas | Fecha de vencimiento | Código de barras | Reserva de ítems | |
---|---|---|---|---|---|---|---|---|---|
Libro | Biblioteca Central | Colección General | 006.7 W266e 2009 (Navegar estantería(Abre debajo)) | Disponible | GEN | 33409002627374 |
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Incluye bibliografía.
Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword.
´Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media´s machines.´--BOOK JACKET.
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